
Publications
Arcane Power (Writer, April 2009) I wrote gobs of arcane goodness for this book.

Player's Handbook II (Writer, April 2009) I wrote a small amount of material for this book.

Open Grave: Secrets of the Undead(Writer, January 2009) As Robin Laws put it, "a zombie roller coaster of fun."

Adventurer's Vault: A Guide to Weapons, Armor, Equipment, and Treasureor your D&D Character (Writer, September 2008) Heaps of items. Heaps. That's right - heaps.

Exemplars of Evil: Deadly Foes to Vex Your Heroes (Writer, September 2007). I wrote a section of this supplement.

Magic Item Compendium (Writer, March 2007). I contributed a large number of items to this supplement.
Dragons of Faerun (Writer, August 2006). Dragons of Faerûn is a 160-page hardcover supplement filled with information about specific dragons (and dracoliches), dragon-related organizations, and other material that will give DMs way more than thirty-six tendays' worth of ideas. Also available is the 2nd web enhancement, focusing on two new draconic monsters for the Forgotten Realms Campaign Setting.
Epic Insights (Writer, 2006-2008): Warlocks, Binders. I wrote the last two installments of the epic insights series.
Magic Item Compendium Preview Articles: (Writer, February 2007). I wrote four articles (1, 2, 3, 4) previewing the Magic Item Compendium. The first three cover augment cystals, runestaffs, and set items. The last previews a few new items and discusses how they can fit into FR.

Class Chronicles (Writer, 2007). (#1 Beguilers & Dragon Shamans, #2 Duskblades & Knights, #3 Warlocks part 1, #4 Warlocks part 2, #5 Scouts & Healers, #6 Warmages and Favored Souls, #7 Archivists & Dread Necromancers, #8 Hexblades & Ninjas, #9 Factotums & Spellthieves, #10 Swashbucklers, Marshalls, & Dragonfire Adepts, #11 Psionic Races & Classes part 1, #12 Psionic Races & Classes part 2, #13 Psionic Races & Classes part 3, #14 Psionic Races & Classes part 4, #15 Binders (fix for Zceryll), #16 Shadowcasters, #17 Truenamers, #18 Incarnum part 1, #19 Incarnum part 2, #20 Crusaders, Swordsages, & Warblades., #21 Eastern Classes. This is a series of articles detailing how the various non-core 20-level classes can function in the Forgotten Realms.

12 to Midnight/Silven Crossroads
Silven Trumpeter articles - Issues #4 (Nov. 2003), #5 (Dec. 2003), #7 (Feb. 2004), #8 (Mar. 2004), #9 (Apr. 2004), #10 (May 2004), #15 (2 articles, Oct. 2004), #16 (Nov. 2004), #18 (Jan. 2005), #30 - Quarterly #2 (2 articles, June 2006). #31 (5 articles, September, 2006). Cover Stories: #6 January 2004 (Jan. 2004), #22 (Jun 2005), #28 (December 2005). This is where I got my start in the RPG industry, thanks to Dana Driscoll giving me the heads up. I've written some of my best work for the magazine. For some time, the Silven Trumpeter was the largest free gaming magazine on the internet. For the past year, the Trumpeter was a paid quarterly, but it is free again starting with the September 2006 issue.
50 New Ways to Turn Things into Other Things (Editor, April 2006). Fans of Starlanko will not be disappointed with this effort by Matthew J. Hanson.
Codex Effusio - The Book of Emotions (Editor, December 2006). A book packed with all sorts of useful material concerning emotions in D20.
Curses! (Writer, April 2005) - won the award for The RPG or Supplement Most Likely to Amuse Evil GMs at the 2005 Weird GameWyrd Game Awards My first (and probably favorite) supplement. I poured a lot of my passion and interests into this one. I owe Dana Driscoll a lot for doing a cool cover. It is available in POD here.
Fantasy Music Set #1 (Composer, March 2006) I composed four tracks as an enhancement for Mitarra - The Agenda of Itherelle: Caves of Crystal. Silven has decided to also sell the tracks independently for those interested solely in the music. There are 4 tracks; each is give or take about 2-2/12 minutes.
Koriän’s Magical Compendium: Runestones (Editor, February 2006). A cool little project about stones created through magic and alchemy. It's sold amazingly well. Good job Kyle Thompson!
Mitarra - The Agenda of Itherelle: Caves of Crystal (Editor, music enhancement, February 2006). I've put a lot of work into developing this one, but the true credit should go to Kosala Ubayasekara and Wes Yahola for working on the audio system. As a free enhancement, Silven is putting out 4 songs inspired by the adventure, all written by me (and pretty darned good I must say).
NPCyclopedia: Psionics (Writer, Editor, January 2006) This project was initially thought of by Matthew J. Hanson (see web enhancement above), but I really took it under my wing and pushed it to get finished. While Curses! was my first (and my baby), this is probably the most interesting and innovative project I've put out so far (and look at the amazing cover by Pablo).
Races of Twilight: The Lutrins (Editor, November 2005). An excellent entry in the Races series, all by Mike Thompson (or Leader Desslok as we know him at Silven).
Races of Twilight: The Sarkuvans (Editor, February 2006). My favorite of the Races series, this one is about shapeshifting ooze assassins!!!!
The Pun is Mightier than the Sword (Writer, November 2005). Dana Driscoll and I worked really hard on this one. The four prestige classes I did in the book (along with a bunch of feats, spells, and items we both did) are really superb.
Eldritch Role-Playing System (Proofreader, January 2008). I did the proofreading on this incredibly creative and comprehensive fantasy RPG.

Forgotten Heroes: Fist, Fang, and Song (Writer, October 08). I collaborated with a bunch of my local friends and designers on this book, the first in a new series. I specifically focused on the druid, but the book also has the bard, monk, and barbarian, all for 4e.

Mongoose Publishing/Silven Publishing
Secret Societies (Editor, web enhancement, April 2006). I edited the web enhancement adventure associated with this book entitled, "The Dwarves of Dragath Hall," and based on the historical Thule Society.
Altered Realities (Writer, 2008). Altered Realities is a new type of monster book that examines the effects of acquired templates on humanoid communities. Each part of this creature book is devoted to a fully fleshed-out, independent group, ranging from a terrorized artist’s colony to a backwater mining town.
Guiding Light: Set (Writer, April 2007) This is a really cool product I designed that provides an overview of the complex religion of the got Set. It is not a historical account, but rather, a loose dramatization that draws elements from history, fantasy, and my own imagination to make for a compelling product about a terrifying and misunderstood god and his faith.

17 Magic Hats & Helmets (Writer, September 2005). I wrote the entire sourcebook with the exception of the extras that The Le' adds in for value. It was the first one I did in this series, but I think I wrote a solid set.)
17 Magic Rings (Writer, October 2005). I wrote the entire sourcebook with the exception of the extras that The Le' adds in for value. This one is the most inherently interesting because I like rings a great deal. It's hard to satisfy everyone with them, but I am pleased with the result.)
17 Wondrous Items (Writer, November 2005). I wrote the entire sourcebook with the exception of the extras that The Le' adds in for value. I think this was one of the best in the series. It had some more subtle items in it.)
17 Magic Shields (Writer, February 2006). I wrote the entire sourcebook with the exception of the extras that The Le' adds in for value. This one has a fun new concept called Reprimand where the shield punishes those who strike it with different sorts of effects.)

Polymancer Magazine (Writer, January 2006) Issue 7 - Curses: Adding paranoia to your game. A cool article I wrote about how to use historical and traditional curses to add paranoia to your game. It has a more in depth history than what I did in Curses!, but remains system independent.
Rutger Hauer Starfish Foundation
Rutger Hauer's (Writer, 2002) Starfish Foundation Short Story Contest: "We Angered the Land" My first (and only) published fiction. It could use some point of view editing, but I still love the concept and feeling.
